COVENANT: Kingdoms of the Age

Game concept and visual design from the COVENANT revised visual design packet. A dark biblical fantasy direction combining charcoal stone, aged bronze, antique gold and ember lighting. The boards present concept art and interface mockups.
Visual direction and color / material palette

Guardian, Watchman and Shepherd character concepts

Armor of God: sacred gear concepts

Enemy families and the Broken Altar Warden boss concept

Qedem Refuge, Scorched Wilderness and Broken Altar environment concepts

HUD, inventory, progression, map, codex and dialogue interface concepts


